An item can occupy up to two spaces, and four items may be assigned to the D-pad.
Unlike Resident Evil 5 and Resident Evil 6, the gameplay emphasizes horror and exploration over action. The inventory uses a grid-based system with an initial capacity of 12 slots, but may be expanded several times over the course of the game. However, these encounters are avoidable by means of stealth, or running away. Various sections of the game are spent being pursued by members of the Baker family, who, if engaged in combat, can only be temporarily incapacitated. An Overview Resident Evil 7 diverges from the more action-oriented Resident Evil 5 and Resident Evil 6, returning to the franchise's survival horror roots, emphasizing exploration.The player controls Ethan Winters from a first-person perspective as he searches the Baker house for his missing wife. Although Ethan is a civilian with few combat skills, he is able to arm himself with a variety of weapons including handguns, shotguns, flamethrowers, explosives and chainsaws against the Baker family and a humanoid form of fungus known as the 'Molded'.